Alright, so I'm posting some action shots of the process.
I had first thought of defining "information", then "architecture", but it didn't seem wholly necessary for the purpose, so I nixed the first bit. It also helps me keep this around a minute long, too.
I got stuck trying to come up with a simple example for information design (a complex one would be picking something like designing a subway map, then saying the principles behind subway map translates to any sort of densely populated network of objects, but that was a bit too deep for this purpose)
So I brainstormed a bit by randomly spewing thoughts that came to my mind on post-it notes on the wall, and doing quick affinity diagramming to find what the hell it is that my brain is trying to look for.
It turned out that a "todo list" could be a simple enough example. So I went on with the storyboarding.
